The PC version of the game uses the program to prevent . However, in December 2007, discontinued PunkBuster support for in favor of the second expansion, . While PunkBuster-enabled servers will still check for and protect against known cheats, the program will no longer automatically update. Because of this, many players with an outdated version of PunkBuster are unable to play in PunkBuster-enabled servers without being automatically kicked from the game.
The game contains weapons based on non-fictional firearms, such as , , and , as well as entirely armaments like . Each firearm differs in terms of ammunition type, accuracy, range, fire rate, damage, and bulkiness. The latter characteristic is crucial, as more powerful/specialized weapons tend to be more cumbersome and slow the player's maneuvers. Unlike other games of the genre where lighter/smaller weapons tend to be useless, does not scale guns on a curve, so any firearm is potentially deadly in most situations. Monolith Productions stated that it aimed for "... a balanced arsenal where each weapon serves a specific function", rather than "... just going with a bunch of real-world submachine guns and assault rifles." 's crosshair's size dynamically shows where shots will fall based on movement, aim, and the weapon in use. The player may carry only three firearms at a time; thus, strategy is required when using and selecting weapons.
A prominent gameplay element is "", which slows down the game world while still allowing the player to aim and react at normal speeds. This effect is used to simulate the character's superhuman reflexes. Reflex time is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's . lead designer Craig Hubbard stated that Monolith Productions' primary goal was "to make combat as intense as the tea house shootout at the beginning of 's ." He continued on to say that "defeat[ing] ... enemies ... with style" was crucial to this goal and that reflex time plays a large role in "mak[ing] the player feel like they are an action movie hero."
was well received by critics, scoring 89% on , and calling it "as thrilling and involving as ." A "Director's Edition" DVD version of the game was also released. The DVD included a "Making of" documentary, a director's commentary, a short prequel and the exclusive first episode of the promotional . A related was also packaged with the DVD. Along with the Director's Edition, was released. Gold Edition included the Director's Edition and . features the original game and two expansion packs.
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