Includes Super Mario 3D Land game pre-installed and two cover plates.

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Super Mario 3D Land

  • Review
  • TAG : Super Mario 3D Land - Mario Wiki
  • During the latest segment Nintendo President Satoru Iwata teamed up with Yoshiaki Koizumi and Takashi Tezuka to discuss . During the discussion the team revealed that Super Mario 3D Land will be the key in shaping the next Super Mario game for whatever platform it becomes available on.

    All of it is shot through with the Mario series' trademark adorable charm which, if anything, makes the game easier to like. Not that it needs it; Super Mario 3D Land is one of the best Mario games in recent years and easily the best new game for the platform.

  • Perhaps the most impressive aspect of Super Mario 3D Land is how the game makes use of all of the Nintendo 3DS's capabilities as a console, without the sense that any of its aspects feel tacked on or shoe-horned into the proceedings for the sake of it.

    Moreover, it's perplexing that Super 3D Land wasn't a launch title for its platform, because not only is it a great game, it makes the console's 3D visuals integral to the gameplay.

    Super Mario 3D Land

    Developer: Nintendo EAD
    Publisher: Nintendo
    Platform: Nintendo 3DS
    Released in JP: November 3, 2011
    Released in US: November 13, 2011
    Released in EU: November 18, 2011
    Released in AU: November 24, 2011

    This game has unused areas.
    This game has unused graphics.
    This game has unused models.
    This game has unused music.
    This game has unused sounds.

    This game has a notes page
    This game has a prototype article

  • Super Mario 3D Land - The game's third trailer.

    File info

    Mario may have starred in some rather naff games over the years, but when it comes to platform adventures, he's in a class of his own. This may explain to some degree why 3D Land is the first new game produced for the 3DS that justifies the cost of the console all on its own. It really is that good.

3D Land - Super Mario Wiki, the Mario encyclopedia

So much care has obviously been put into level design that it comes as a surprise to see a world map so devoid of any mythology pretension. Long gone are the days of the desert level, the Monkey World or even Rosalina’s Observatory; SM3DL bucks the irritating Galaxy 2 trend of hosting stages as if they had just come out of a programmer’s level editor, with minimal presentation and no cohesive overall geography. They have endearingly kept the world numbering as it appeared in Super Mario Bros, although this is most probably an academic decision rather than to honour tradition since even back in the days of the first Mario game there was a certain coherence in the way worlds, obstacles and enemies were introduced that is absent from 3D Land.